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Chaining: Difference between revisions

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Pokémon can be 'chained' by defeating or capturing the same species consecutively. This can provide boosts to wild Pokémon IVs, as well as the rate at which Hidden Ability and Shiny Pokémon of that species spawn. Players can see their chain by typing "'''/chain [ko/capture] streak'''". Both a KO and capture chain can be ran simultaneously, allowing the chaining of two different Pokémon species at one time. It should be noted that [[Albinos]] odds aren't effected by Chaining. Note you can check the base shiny odds using the command "'''/pokeodds'''".
Pokémon can be 'chained' by defeating or capturing the same species consecutively. This can provide boosts to wild Pokémon IVs, as well as the rate at which Hidden Ability and Shiny Pokémon of that species spawn. Players can see their chain by typing "'''/chain [ko/capture] streak'''". Both a KO and capture chain can be ran simultaneously, allowing the chaining of two different Pokémon species at one time. It should be noted that [[Albinos]] odds aren't effected by Chaining. You can also check the base shiny odds using the command "'''/pokeodds'''".


== Boosts ==
== Boosts ==

Revision as of 09:32, 22 March 2025

Pokémon can be 'chained' by defeating or capturing the same species consecutively. This can provide boosts to wild Pokémon IVs, as well as the rate at which Hidden Ability and Shiny Pokémon of that species spawn. Players can see their chain by typing "/chain [ko/capture] streak". Both a KO and capture chain can be ran simultaneously, allowing the chaining of two different Pokémon species at one time. It should be noted that Albinos odds aren't effected by Chaining. You can also check the base shiny odds using the command "/pokeodds".

Boosts

Capture Streak KO Streak KO Count (Permanent Boost)
IV Boost 10 - 1 Max

30 - 2 Max

50 - 3 Max

- -
Shiny Boost 100 - x2

300 - x3

400 - x4

100 - x2

300 - x3

400 - x4

-
HA Boost - 1 = 1/32 99 = 1/32